5 things I really don't like about the new 'Mass Effect' game
Maybe you've heard: There's a big new "Mass Effect" game launching next week.
BioWare / EA
"Mass Effect," if you're unfamiliar, is one of the most popular game trilogies of all-time - the first game launched in 2007, while the trilogy concluded in 2012. In the original trilogy, you play as Commander Shepard, a man or woman (depending on your choice) charged with saving the galaxy from powerful aliens and sentient machines bent on destroying it.
This new game, "Mass Effect: Andromeda," features a completely new cast of characters, and takes place hundreds of years in the future. Many of the alien races remain the same, but this time, you've left Earth and are leading a team looking for a new home for humanity.
I've only played a few hours of "Mass Effect: Andromeda," so I can't judge the entire game based off my experiences thus far - but while I sometimes like what the game is offering, there are too many occasions that make me frustrated for one reason or another. And as I play, I've been taking notes on what issues have been bugging me since I first booted up the game earlier this week. Take a look:
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