One of the best opening sequences in gaming almost didn't happen

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Back in 2007, "BioShock" took players on a creepily beautiful journey through a crumbling underwater city called Rapture. The wanton, unregulated genetic enhancements that led to the city's downfall served as a commentary on Ayn Rand's writing and gave players some fun abilities to use against the city's remaining denizens.

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Perhaps the most memorable part of the game was its opening moments: The protagonist lights a cigarette and speaks his only line of dialogue before his plane crashes over the ocean. He swims to a mysterious lighthouse that houses a vessel, which gives him a grand tour of Rapture. This journey is narrated by Andrew Ryan, the city's idealistic founder.

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Rapture, as seen in the game's opening moments.

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Shockingly enough, that fantastic intro sequence almost didn't happen as we know it. After a negative focus test with the game already basically finished, the team got together and realized players needed an identity to connect with.

"We came up with a very cheap way to add the opening scene with the plane crash. I wrote one line," series creator Ken Levine told Rolling Stone. "We had this idea that you'd be smoking a cigarette on a plane, which to me set the time period really well. We wanted something right away that would not just say it with text but would put it in your soul."

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This decision was so smart that it seems like a no-brainer in hindsight. Giving the protagonist one line of dialogue (a remark about how his parents told him he could be special) establishes him as a person instead of a set of hands, and the plane crash adds to the game's pervasive sense of mystery.

Interest in "BioShock" has been renewed recently thanks to the release of "BioShock: The Collection" on PS4 and Xbox One. The $60 collection features the original game as well as its two sequels, and all of the downloadable content for each game.

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