CNET: "The World of Light board is massive -- after a week of playing, I'm still finding areas that I haven't been to yet."
Polygon: "The whole mode has much more complexity than I originally expected from a Nintendo title ... World of Light offered me a palate-cleansing grinding experience unlike anything in previous Smash games, where number crunching mattered as much as my fighting skill."
The Verge: "The battles are all quite different, but what they share in common is that they’re all fairly bite-sized challenges. Most only take a minute or two to complete. This makes it a natural fit for the Switch, where you can knock out a challenge (or a few) whenever you get a spare moment."
Nintendo Life: "The variety in these fights is staggering, and practically all of them are insanely good fun and a novel way to breathe additional life into battles."
Kotaku: "World of Light feels like a forced march through a Nintendo product catalog. It failed to elicit an iota of nostalgia in me. Mostly, I was frustrated."