This is why it is the best time to become a full-time gamer


From 5 companies in pre 2005 era to more than 200 in post 2010 era speaks clearly about the stellar growth in the Indian gaming market. 27% of the companies have been recorded to have raked in average revenues of more than $1.6 million in 2014. Though most developers are focusing on the global market, 24% developers do see virtualisation and localisation as emerging trends. With India on the way to becoming one of the largest gamers’ markets of the world by 2019, how lucrative is a career in this industry? In recent times, very!

These infographs tell you why.

(Image credits: indiatimes, Nasscom)

pre 2005

pre 2005

Pre 2005-2010

Pre 2005-2010
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2010 onwards

2010 onwards

market

market
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Quick facts

Quick facts

trendsetting

trendsetting
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some facts

some facts

roles

roles
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game genre

game genre