The 5 biggest issues with 'Anthem,' the huge new game from EA's legendary BioWare studio
- After years of development and tens of millions of dollars spent, EA finally launched its huge new franchise, "Anthem," on February 22.
- The game is beautiful and massive. It enables players to pilot Iron Man-like suits around a gorgeous alien planet.
- Despite the best efforts of EA's legendary BioWare game studio, "Anthem" is a vacuous, aggressively boring game.
Years of hype and tens of millions of dollars led up to the February 22 launch of "Anthem" from EA's legendary BioWare development studio. The game is finally available on Xbox One, PlayStation 4, and PC.
Whether it's worth your time is the big question. For me, the answer is an emphatic, almost aggressive no.
Having spent the last weekend trying - and failing - to find any fun in "Anthem," I'm pretty certain I'm done with it forever. Here's why:
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First, a brief primer on what "Anthem" is ...
... and what "Anthem" isn't.
Flying — the main hook — is no fun.
Combat is generic, and enemies are extremely dumb.
The world of "Anthem" is like the video game equivalent of "Avatar": generic and self-serious.
The single-player area, Fort Tarsis, feels like a broken set from "Westworld."
It's clear that a lot of time and money went into "Anthem." What's missing is a soul.
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