The newest 'Call of Duty' game is returning to where the series started: World War II
Every year, a new "Call of Duty" game comes out - it's an annual franchise, like "Madden" and "FIFA," except it's a first-person shooter instead of a sports game.
2017 is no different, and this year's "Call of Duty" is on the verge of being revealed. On Friday we found out one crucial detail about the unannounced game, demonstrated in this image:
That's important for a few good reasons, but one stands out: It means that the "Call of Duty" franchise is returning to a type of warfare it otherwise abandoned years ago. Aside from the setting, the time period means slower weaponry with less precision and fewer bullets - a notable change from the type of futuristic weaponry seen in recent "Call of Duty" games.
2016's "Call of Duty" was set in space, in a near-future that leaned more sci-fi than gritty realism. You could literally run on the walls, and double-jump with rocket boots.
The newest game in the "Call of Duty" franchise is being created by Sledgehammer Games, the same studio behind "Call of Duty: Advanced Warfare." That's also a good sign, as "Advanced Warfare" was an especially good entry in the annual franchise.
There's no release date or game console specified in the information provided, but we'd guess that "Call of Duty: WWII" will arrive in November on the Xbox One, PlayStation 4, and PC. And maybe Nintendo Switch? Maybe.
"Call of Duty" publisher Activision is holding a livestream to fully reveal "Call of Duty: WWII" on April 26 at 1 p.m. ET, which you can watch here.