The DCMS also asked whether EA monitors or limits individual playtime for players. Hopkins said EA looks at how often players log into a game and which modes are most popular, but doesn't track raw playtime.
When committee members asked whether EA would consider setting time limits to keep players from playing too much, Hopkins said that gamers should be allowed to choose how much time they spend on their hobbies.
"There are players who play quite a bit and live happy lives, and gaming is what they do. There are players who jump in and out of games like pretty much any sport, any activity," Hopkins said. "Some people probably think I spend too much time reading books, and I know my partner spends too much time playing pool, but he spends that time playing pool because that's what he enjoys doing and that's how he gets very good at it."
"It's really not something we could look at and say, 'well this person played too many hours and therefore its unhealthy,'" Hopkins continued. "Consumers have to have choice, and they have to have a right to privacy, that's very important."