Here's where the big money will be made in virtual reality
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Virtual reality may have gotten off to a rocky start this week with delays and delivery issues for the two early leaders, Facebook's Oculus Rift and HTC's Vive, but don't let that sour you on the idea.
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According to Goldman Sachs, virtual reality and its cousin augmented reality, which shows up in things like Microsoft's HoloLens, will be a $35 billion annual industry by 2025. This chart from Statista breaks down the biggest uses, and video gaming takes the cake, followed by health care and engineering.
Statista
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