If you're one of the millions of people who watched the trailer for the new "Avengers" game, it's worth noting that what you saw isn't representative of the whole game.
"What you're looking at in terms of the demo is really a campaign-focused story level. You're playing very specific Avengers, it's very narratively driven," the game's lead producer, Rose Hunt, told me in an interview on Wednesday. "The entire game isn't built this way," lead designer Philippe Therien said.
Instead, the new "Avengers" game is a hub-based, third-person action game with optional co-operative components. You'll take missions in that hub area, and customize your characters, and the other usual stuff you do in hub areas in games of this genre. It has loot, and gear, and you'll earn that stuff from completing missions.
It's not exactly like "Destiny 2" and "The Division 2" — so-called "looter shooters" — but it's not far off.
One notable difference: "You can play the entire campaign single-player offline," Hunt said.
Also, of course, it's not a shooter. Much of the combat I saw was melee-focused (even Black Widow).