Some of the people who made an early bet on Google's ambitious attempt to revolutionize video games are losing patience
- In November 2019, Google finally launched a major gaming platform that was in development for years: Google Stadia.
- Rather than buying games on a disc, or downloading them from a digital store, Stadia streams games over the internet. The service launched with access limited to customers willing to pay $129 for the "Founder's Edition."
- The platform's launch was rocky at best, with features missing and a paltry game library. Reviewers told potential buyers to wait and see.
- Since launch, Google hasn't said much about Stadia - and early adopters are getting impatient with the lack of updates.
- Visit Business Insider's homepage for more stories.
Two months ago, Google made its first-ever major push into the multi-billion dollar video game industry with Stadia - a Netflix-like game service that streams games to a variety of devices, no game console required.
Two months later, and Stadia's early adopters are starting to revolt. Look no further than the Stadia subreddit community on Reddit for ample evidence.
"I've lost a lot of the excitement I had for the service," said one user. "I'm not really excited because there simply doesn't seem to be anything to be excited about anymore."
"It feels like it's died already," another user wrote. "For anyone that's been around for a new gaming console coming out, it's crazy for the first year of it coming out, huge lineup of games constantly being thrown out, this feature, that feature all being announced...so much fun! Here I am trying to enjoy and justify the $130 I spent on this and I just can't at this point. We got tricked into being beta testers and it pisses me off."
Meanwhile, Google has gone largely radio-silent, with no word on when promised features or big-ticket exclusive releases will actually start coming to the nascent service.
So, what's going on? Why are Stadia's most diehard, early adopting fans already losing interest?