I played 15 hours of the blockbuster new 'Shadow of War' game - here's what it's like
The new "Lord of the Rings" game, "Middle-earth: Shadow of War," is fine.
Not in the '90s sense, but in the literal sense. It's not a terrible game, and it's not a great game. It's fine.
I've spent around 15 hours murdering orcs and arguing with the ghost inside of the game's main character. What I've found is an aggressively mechanical game with a nonsensical story that's as fun to play as it is rote.
These are the highs and lows of "Middle-earth: Shadow of War.
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